Tim Biggs the author of the article
“Book Burning and 'Violent' Video Games” discusses the event that
were set to take place in
Southington,
Connecticut in response to the Newtown tragedy. A campaign for a mass
burning of violent video games is the object of discussions as the
author alludes to the 'archaic' proceeding of book burning in past
societies. The central argument revolves around the claim that no
matter what the reason, simply setting fire to literature or media
will not the dissolve the ideology or meaning within said works and
is therefore and insensible practice (refers to it as negative). The
author suggest it is more important address the violent content found
in today media and control exposure to those, especially children,
who are incapable of interpreting context of mature material.
I
agree with Biggs' suggestion that monitoring the activity and content
in which children are exposed to is more important than destroying
that content outright. I find it hard to believe that eliminating
ever last violent video game, movie, or book would cause violence to
decrease among humans. As the author points out, it is hard to
imagine that by setting fire to a text or video, one can destroy the
ideas and concepts behind the work as well. This could make matters
worse, instead of explaining the context of situations in which our
youths will inevitably be exposed to involving violence, we show them
that it is justifiable to burn things they don't understand.
Examining
the other side of the article, the campaigners efforts and intentions
were driven most likely with the their community's best interest in
mind. As the author states the campaign received national attention
and brought to light to an issue that may have been overlooked by
adults/parents across the country. However as mentioned before the
practice of burning video game disc accomplishes little to no
positive outcomes, therefore the focus of the attention was
misguided. I find it more practical to prevent children from having
access to violent media (i.e. not buying it or limiting access to it)
instead of burning copies of it, which most likely had to be
purchased by someone in the first place.
link: http://www.ign.com/articles/2013/01/14/book-burning-and-violent-video-games
- Do you believe that if every single written copy of a religious text were destroyed that people would stop believing in it?
- Is there a chance a positive way to use 'violent' media as a way to teach young minds about violence and its consequences?
- Is the content in which we receive on the internet, TV, and so on a product of what we desire/demand or whats available and accepted among society?
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