“Okay, kids, play on my lawn” is a
follow up article from Movie Critic Roger Ebert, responding to the many
comments he received after his article titled “Video games can never be art.”
Ebert beings the article by expressing regret that he had ever mentioned the
topic of video games, saying that he “would
never express an opinion on a movie I hadn't seen. Yet I declared as an axiom
that video games can never be Art.” He also mentions that among the
comments he received, most of them were not toxic or mean-spirited, and only a
dozen or so had to be deleted. The main point that Ebert highlights among them
was that he “should not have written that entry without being more familiar
with the actual experience of video games.”
Ebert
mentioned that many people suggested games that he should play that would sway
him that video games were art (Myst, Shadow of the Colossus, and Cosmology of Kyoto among them), and even
said that Kellee Santiago, the woman who gave the TED Talk which Ebert was
responding to in his article and an employee at Sony offered a Playstation and
a selection of games for him to play. Ebert then reluctantly admitted that he
had no desire to play any of the video games and that he “was in a lose-lose
position.”
Later in the
article after bringing up a conversation he had with filmmaker Clive Barker,
who suspected that Ebert’s problem with games was that he believes that games
provide too much malleability in their narrative to keep the focus that makes a
good story, which Ebert agrees to. He finally concludes after searching for a
proper definition of art that he can’t find a definition, and that if someone
was emotionally moved enough by a game that it affected them so much, then to
them, it could very well be art. At the same time he did not relent his
original point that games can never be art, but rather admits that to some, it
very well may be.
In this
article I do believe that Roger Ebert managed to please both camps, though to
varying degrees. It’s a very touchy subject, and many people are very defensive
of video games. That being said, Ebert is very well-respected as a critic, so
bowing to random commenters on the internet might not look good for him. By
relenting his point to a degree but still keeping its spirit, I think he
successfully addressed everyone and made the nature of his argument clear. I
personally do believe that gaming can be art, as there are visuals, characters,
and stories within games I’ve played that have emotionally affected me more
than certain books or movies, though I do admit that movies, literature,
painting, and other types of art have had more time to evolve, so it’s
difficult for Video Games to stand among them seriously.
Do you
believe gaming can ever be art? Did Ebert relent too much to the masses on the
internet due to peer pressure? Ebert posted a poll online asking people if they
valued the book Huckleberry Finn or a
good game more. What is your opinion on that, and why?
Even though Im not as much into video games as I used to be, I throughly believe that gaming is an art. Some video games are simply beautiful to look at. Okami is one of those games that visually has a unique feel to it, and it can provoke emotions. Ebert is entitled to his opinion though, but it was necessary for him to experience some type of "artful" before he van comment on it
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